Reflections & Congruence
Understand that a two-dimensional figure is congruent to another if one can be obtained from the other by a sequence of rigid motions.
How to explain it
The anchor students hold onto: A reflection flips a figure across an axis. Each point and its image lie the same distance from the axis on opposite sides. Image vertices take primed names. Apply the first op to every preimage vertex, then apply the second op to that result. The image is named with double primes after a 2-op chain.
Students extend reflection thinking into rotations (#91), dilations (#92), and compose multiple rigid motions in #93 Congruence through Transformations.
Worked examples
Common mistakes
Teacher tip
Head off the two predictable errors before they happen. First: x-axis: negate y only. y-axis: negate x only. The axis name tells you which coordinate stays. Second: Reflection over y = x swaps coordinates only: (x, y) → (y, x). No negation.